Fritztrainer
| ENDGAME
The Endgame Academy Vol.1: Checkmate & pawn endgames
€ 39,90
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From Mating with a queen; a rook; two bishops; a knight and a bishop; to the basics of pawn endgames – here you will gain the necessary know-how to turn your endgame advantages into victories!

This first volume of his endgame series can be accomplished without any previous knowledge, but will also be a challenge for club players. The 28 sub-chapters range from the basics of matesetting (with queen or with 2 bishops) to the extensive and in-depth fundamentals of pawn endgames (square rule, key squares, marginal pawns, passed pawns, blocked pawns, breakthroughs, endgames on one wing and much more).

Karsten Müller presents each topic in detail in the video. You can enhance your knowledge with interactive exercise modules, teaching examples and exercises. This comprehensive course is varied, entertaining, and guarantees you a solid endgame knowledge after successful study, which is the basis for victory at the board.

  • Video running time: 5 hours

Contents

1
Chapter 1: Mating
2
Mating with the Queen
3
Mate fritz
4
Mating with the rook
5
Mate fritz
6
Mating with 2 bishops
7
Mate fritz
8
Mating with bishop and knight: W-maneuvre
9
Mating with bishop and knight: push the king to the edge
10
Mate fritz
11
Interactive Task 1.1
12
Mating with two knights
13
Chapter 2: King + Pawn vs. King
14
Rule of the square
15
Key squares
16
Opposition
17
Rook's pawn
18
Interactive Task 2.1
19
White to move and win!
20
It's your turn with the white pieces
21
Black to move and hold the draw
22
Black's turn. Try to win.
23
White to move
24
White's turn. How to win?
25
Win with the white pieces.
26
White to move
27
Can you defend the draw with black?
28
White to move and win.
29
Kapitel 3: King + Pawn vs. King + Pawn
30
Key Squares of Blocked Pawns
31
Bodycheck
32
Neighbouring Pawns
33
Queen vs. Pawn
34
Queen vs. b, d, e, g-Pawn
35
Queen vs. a, h-Pawn
36
Queen vs. c, f-Pawn with Kb2
37
Queen vs. c, f-Pawn with Kd2
38
Queen vs. Pawn + Extra Pawn
39
Pawn Race
40
Interactive Task 2.2
41
Kapitel 4: King + Pawn vs. King + 2 Pawns
42
Kapitel 4: King + Pawn vs. King + 2 Pawns
43
Protected Passed Knight's Pawn
44
Protected Passed Rook's Pawn
45
Backwards extra Rook's Pawn
46
Backwards Extra Pawn
47
no Passed pawn
48
Bähr's Rule
49
Triangle-Manoeuvre
50
f and h-Pawn vs. h-Pawn
51
White moves and wins.
52
Play out for White.
53
Interactive Task 2.3
54
Interactive Task 2.4
55
Training T04
56
Training T05
57
Kapitel 5: Pawn Endgames on one Wing
58
Pawn Endgames on one Wing
59
3 vs. 3 Blocked Pawns
60
3 vs. 3 Breaking the Structure
61
2 vs. 2 active King
62
3 vs. 3 Stalemate Cage
63
2 vs. 2 Counter Squares
64
Play for White.
65
Black to move. Try to draw
66
Can you win with white?
67
Interactive Task 2.5
68
Interactive Task 2.6
69
Training T06
70
Training T07
71
Training T08
72
Kapitel 6: Passed Pawns
73
Remote Passed Pawn
74
Pseudo Stalemate
75
Remote Passed Pawn vs. Active King
76
Creating Passed Pawns
77
Theoretical Pawn Endgame from the Exchange Spaniard
78
Passed Pawns and Reserve Moves
79
Pawn Breaks
80
Pawn Race
81
Do-not-touch-squares
82
White to move.
83
Interactive Task 2.7
84
Interactive Task 2.8
85
Training T09
86
Training T10
87
Training T11
88
Kapitel 7: Exchanging into the Endgame
89
Simplification from Rook Endgames
90
Calculating the Simplification
91
Simplification and Endgame Knowledge
92
Trading off into the Pawn Endgame
93
Knowledge and Calculation
94
Simplification from Rook Endgame
95
Training T12
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